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ShadowKill
10-26-2011, 06:38 AM
Hello all players,

I want to have some suggestions on new and old events we had on the server.

I apologize for not being able to have to so many events, but Blood Castle and other Bosses are pretty much replacing events.

How suggestions work?


Name of the Game?
Write a decription on how to players the game.
How many players will be needed?
Show Example of the Game. [Images would be great]
Any additional information you think will be necessary.


Example:

Name that C@PITAL
The way you play this game, the GM needs to broad cast a countries name such as "Russia" and the players have to private message the GM with the correct answer [Moscow]. First Person to answer you question gets a point. First person that receive 5 points wins the game.
As many players as there are on the server.
GM Says Global Chat: "What is the C@PITAL of Russia", Players private message: "Moscow"
You can limit the game to 10 questions and who ever gets the most wins

New and creative event maybe treated to a prize. :)

Have Fun and waiting to see all your creative ideas,

ShadowKill

[Do not spam this thread, post event only]

Chik911
10-26-2011, 07:25 PM
1. Duel Tournament

2. Players must suscribe and they'll be divided according to their resets (so that players fight other players of similar reset). Each group's players will duel one another (at vulcanus), whoever has the most victories wins the tournament for their group. If there's a tie between players they'll have to duel each other in a Sudden Death stage.

3. At least 4 Players per group.

4.
Suscribing Stage:For example the following people suscribe: INTEX (126 rr), oOoKFCoOo (129 rr), renzki (82 rr), SatanClos (120 rr), NeoArk (80 rr), Joker (122 rr), PericleS (121 rr), MrZee (80 rr), Yezzi (85 rr)

Grouping Stage:

Group 1: INTEX, oOoKFCoOo , SatanClos, Joker, PericleS
Group 2: renzki, NeoArk, MrZee, Yezzi

Dueling Stage:Each player must duel with all of the other players from his group. So from Group 1 each player will have 4 duels and from Group 2 each player will have 3 duels.

Selecting winner: For example we have the following score:

Group 1:
INTEX 2 victories - 2 losses
oOoKFCoOo 3 victories - 1 loss
SatanClos 1 victory - 3 losses
Joker 3 victories - 1 loss
PericleS 1 victory - 3 losses

Group 2:
renzki 1 Victories - 2 losses
NeoArk 3 Victories - 0 loss
MrZee 2 victories - 1 loss
Yezzi 1 Victory - 2 losses

Sudden Death:
Group 1: oOoKFCoOo vs. Joker Duel >>> winner: oOoKFCoOo
Group 2: No sudden death

Winners:

Group 1: oOoKFCoOo
Group 2: NeoArk

5. Suscribing can be on a thread in the forum or by PM to GM in-game and a dealine date must be set. Each duel winner must screenshot their win and post it on the forum or PM it to the GM.

ShadowKill
10-26-2011, 10:17 PM
Great idea, but does not seem like a way i can control the event.

I maybe have a game similar to that by having a duel tournament.

I am looking for games that should not take longer then 15-30 mins per event.

Evil Lord
10-27-2011, 12:30 AM
Hide and SeeeeeeeeeeeeK ..as allways bro.but with transfere Rings ^^

Chik911
10-27-2011, 04:46 AM
Great idea, but does not seem like a way i can control the event.

I maybe have a game similar to that by having a duel tournament.

I am looking for games that should not take longer then 15-30 mins per event.

Oh I see, I thought you could have it as a long running event like the 3rd Quest event, with a thread on the forum with the updates or something, but anyways here are some past events for previous seasons:

1. Q&A (Question and Answer)
2. GM asks any question about the server and first player to answer correctly wins.
3. Anyone online on the server.
4.
GM asks: Where are summoners born?
Player replies in PM or post: Elbeland
5. It's like the capital game you posted, you may choose to give a prize for every question or to whoever answer the most questions in one round.

1. Simon says
2. GM asks for an item and players must look for it and bring it back to the GM.
3. Anyone online on the server
4. GM posts on global message: "Simon says to bring an elf Level 1 wing"
Player that has found the item has to look for the GM and trade the elf level 1 wing.
5. The original game is that the comander must always say "Simon says" at the beginning of every request, otherwise the command doesn't have to be done, so you may request for items differently like "I want a loch's feather", "IncubuS says to bring a rena" and "Simon says to bring a golden cherry blossom". If a player brings the feather or the rena they don't win, only the one that brings the golden cherry blossom. However you may choose to disregard this as it might complicate the game.

1. Marathon
2. Players must gather at Lorencia's track at the potion girl exit and run around it when GM says so. First to complete the track wins.
3. Anyone online on the server. However if they are too many you may divide them into groups and then the winners of the groups compete against each other.
4. Players stand at the start of the track with an imaginary line set by the GM. When all are lined GM starts the running with a: "Ready, set, GO!". Players run at the "sound" of GO and first to cross the imaginary line again wins.
5. All players must remove any pets and sets so that all have the same speed. Any player that starts before the "GO" sign or uses a skill like teleport is disqualified.

renato
12-15-2011, 01:56 AM
the old server eventes can be improved , if the drop of exc itens , or joh , or geting wcoins and pcpoints , were introduced in Devil Scare or in Caos castel , we would have more 2 eventes to go